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IEICE Trans

Mitsuhiro MATSUMOTO


An Intelligent Fighting Videogame Opponent Adapting to Behavior Patterns of the User
Koichi MORIYAMA Simón Enrique ORTIZ BRANCO Mitsuhiro MATSUMOTO Ken-ichi FUKUI Satoshi KURIHARA Masayuki NUMAO 
Publication:   IEICE TRANSACTIONS on Information and Systems
Publication Date: 2014/04/01
Vol. E97-D  No. 4  pp. 842-851
Type of Manuscript:  PAPER
Category: Information Network
Keyword: 
entertainment computingadapting agentpattern matchingreinforcement learning
 Summary | Full Text:PDF