POSTECH Immersive English Study (POMY): Dialog-Based Language Learning Game

Kyusong LEE  Soo-ok KWEON  Sungjin LEE  Hyungjong NOH  Gary Geunbae LEE  

IEICE TRANSACTIONS on Information and Systems   Vol.E97-D   No.7   pp.1830-1841
Publication Date: 2014/07/01
Online ISSN: 1745-1361
DOI: 10.1587/transinf.E97.D.1830
Type of Manuscript: PAPER
Category: Educational Technology
dialog,  game,  education,  grammar,  virtual environment,  

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This study examines the dialog-based language learning game (DB-LLG) realized in a 3D environment built with game contents. We designed the DB-LLG to communicate with users who can conduct interactive conversations with game characters in various immersive environments. From the pilot test, we found that several technologies were identified as essential in the construction of the DB-LLG such as dialog management, hint generation, and grammar error detection and feedback. We describe the technical details of our system POSTECH immersive English study (Pomy). We evaluated the performance of each technology using a simulator and field tests with users.