Towards a Fairness Multimedia Transmission Using Layered-Based Multicast Protocol

Yoshiaki HORI

IEICE TRANSACTIONS on Information and Systems   Vol.E93-D    No.11    pp.2953-2961
Publication Date: 2010/11/01
Online ISSN: 1745-1361
DOI: 10.1587/transinf.E93.D.2953
Print ISSN: 0916-8532
Type of Manuscript: Special Section PAPER (Special Section on Architectures, Protocols, and Applications for the Future Internet)
TCP friendly,  Receiver-driven Layered Multicast,  network simulator,  Pareto,  quality of service,  jitter,  throughput,  packet loss ratio,  fairness,  convergence time,  

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The distribution of streaming multicast and real time audio/video applications in the Internet has been quickly increased in the Internet. Commonly, these applications rarely use congestion control and do not fairly share provided network capacity with TCP-based applications such as HTTP, FTP and emails. Therefore, Internet communities will be threatened by the increase of non-TCP-based applications that likely cause a significant increase of traffics congestion and starvation. This paper proposes a set of mechanisms, such as providing various data rates, background traffics, and various scenarios, to act friendly with TCP when sending multicast traffics. By using 8 scenarios of simulations, we use 6 layered multicast transmissions with background traffic Pareto with the shape factor 1.5 to evaluate performance metrics such as throughput, delay/latency, jitter, TCP friendliness, packet loss ratio, and convergence time. Our study shows that non TCP traffics behave fairly and respectful of the co-existent TCP-based applications that run on shared link transmissions even with background traffic. Another result shows that the simulation has low values on throughput, vary in jitter (0-10 ms), and packet loss ratio > 3%. It was also difficult to reach convergence time quickly when involving only non TCP traffics.