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Promotion of Multiparty Conference in Collaborative Virtual Environments
Kentaro FUKUI Kensaku HONDA Kenichi OKADA
IEICE TRANSACTIONS on Information and Systems
Publication Date: 2004/12/01
Print ISSN: 0916-8532
Type of Manuscript: INVITED PAPER (Special Section on New Technologies and their Applications of the Internet)
CSCW, groupware, awareness, virtual reality, remote conference,
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Currently, multi-party video conference does not provide equivalent quality in comparison to face-to-face conference. One assumed reason is that participants cannot be aware of "who is focusing on whom". We introduce virtual space to a multi-party conference system, allocating avatars in a space. We also introduce intuitive input interface using motion processor in order to construct a multi-party conference system, which the user can use without being aware of it. A new displaying method is essential for this system, and we introduce a way by which a user can obtain the feedback of which user he/she is focusing on. We introduce e-MulCS as the system that fulfils these proposals. By comparing this system with the video conference system, the results show that our system supports the intuitive multi-party communication better.