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Measuring Errors on 3D Meshes Using Pixel Based Search
Kohji INAGAKI Masahiro OKUDA Masaaki IKEHARA Shin-ichi TAKAHASHI
Publication
IEICE TRANSACTIONS on Information and Systems
Vol.E86-D
No.9
pp.1903-1908 Publication Date: 2003/09/01 Online ISSN:
DOI: Print ISSN: 0916-8532 Type of Manuscript: PAPER Category: Computer Graphics Keyword: measuring errors, 3D meshes, 2-dimensional search,
Full Text: PDF(534.3KB)>>
Summary:
Due to the explosive growth of the network technologies, 3D models and animations have led to a great interest in various media. Especially 3D mesh models (3D meshes), which approximate surfaces by polygonal meshes are widely used to model 3D objects. In 1D and 2D signals such as speech, audio, images, video, etc., the signal values are located on "grids", for example the signals of images are defined on pixels. Thus, the errors of such signals can be explicitly defined by differences of the values on the "grids". However since in the 3D meshes, vertices are located on arbitrary positions in a 3D space and are triangulated in arbitrary ways, the grids cannot be defined. This makes it difficult to measure error on the 3D meshes. In this paper, we propose a new numerical method to measure the errors between two different 3D meshes.
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