3-D Modeling of Real World by Fusing Multi-View Range Data and Texture Images

Conny GUNADI  Hiroyuki SHIMIZU  Kazuya KODAMA  Kiyoharu AIZAWA  

Publication
IEICE TRANSACTIONS on Information and Systems   Vol.E86-D   No.5   pp.947-955
Publication Date: 2003/05/01
Online ISSN: 
DOI: 
Print ISSN: 0916-8532
Type of Manuscript: PAPER
Category: Image Processing, Image Pattern Recognition
Keyword: 
range data,  texture image,  registration,  integration,  texture mapping,  

Full Text: PDF(1.2MB)>>
Buy this Article




Summary: 
Construction of large-scale virtual environment is gaining more attentions for its applications in virtual mall, virtual sightseeing, tele-presence, etc. This paper presents a framework for building a realistic virtual environment from geometry-based approach. We propose an algorithm to construct a realistic 3-D model from multi-view range data and multi-view texture images. The proposed method tries to adopt the result of region segmentation of range images in some phases of the modeling process. It is shown that the relations obtained from region segmentation are quite effective in improving the result of registration as well as mesh merging.