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A MinimalState Processing Search Algorithm for Graph Coloring Problems
Nobuo FUNABIKI Teruo HIGASHINO
Publication
IEICE TRANSACTIONS on Fundamentals of Electronics, Communications and Computer Sciences
Vol.E83A
No.7
pp.14201430 Publication Date: 2000/07/25 Online ISSN:
DOI: Print ISSN: 09168508 Type of Manuscript: PAPER Category: Graphs and Networks Keyword: graph coloring, simulation, heuristic algorithm, MIPS_CLR, DIMACS,
Full Text: PDF>>
Summary:
This paper presents a heuristic graph coloring algorithm named MIPS_CLR, a MInimalstate Processing Search algorithm for the graph CoLoRing problem. Given a graph G(V, E), the goal of this NPcomplete problem is to find a color assignment to every vertex in V such that any pair of adjacent vertices must not receive the same color but also the total number of colors should be minimized. The graph coloring problem has been widely studied due to its large number of practical applications in various fields. In MIPS_CLR, a construction stage first generates an initial minimal state composed of as many as colored vertices by a simple greedy algorithm, after a maximal clique of G is found by a maximum clique algorithm. Then, a refinement stage iteratively seeks a solution state while keeping minimality in terms of a cost function by a minimalstate transition method. In this method, the schemes of a best color selection, a random color selection, a color assignment shuffle, and a gradual color expansion are used together to realize the discrete descent search with hillclimbing capabilities. The performance of MIPS_CLR is evaluated through solving DIMACS benchmark graph instances, where the solution quality is generally better than existing algorithms while the computation time is comparable with the best existing one. In particular, MIPS_CLR provides new lower bound solutions for several instances. The simulation results confirm the extensive search capability of our MIPS_CLR approach for the graph coloring problem.

