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MALL: A Multi-Agent Learning Language for Competitive and Uncertain Environments
Sidi O. SOUEINA Behrouz Homayoun FAR Teruaki KATSUBE Zenya KOONO
IEICE TRANSACTIONS on Information and Systems
Publication Date: 1998/12/25
Print ISSN: 0916-8532
Type of Manuscript: Special Section PAPER (Special Issue on Knowledge-Based Software Engineering)
Category: Theory and Methodology
game theory, competition, learning, uncertainty, planing, software agent, WWW, electronic commerce,
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A Multi-Agent Learning Language (MALL) is defined as being necessary for agents in environments where they encounter crucial situations in which they have to learn about the environment, other parties moves and strategies, and then construct an optimal plan. The language is based on two major factors, the level of certainty in fully monitoring (surveying) the agents and the environment, and optimal plan construction, in an autonomous way. Most of the work related to software agents is based on the assumption that other agents are trustworthy. In the growing Internet environment this may not be true. The proposed new learning language allows agents to learn about the environment and the strategies of their opponents while devising their own plans. The language is being tested in our project of software agents for Electronic Commerce that operates in various security zones. The language is flexible and adaptable to a variety of agents applications.