Leaky-Bucket-with-Gate Algorithm for Connection-Setup Congestion Control in Multimedia Networks

Takumi KIMURA  Takuya ASAKA  

Publication
IEICE TRANSACTIONS on Communications   Vol.E80-B   No.3   pp.448-455
Publication Date: 1997/03/25
Online ISSN: 
DOI: 
Print ISSN: 0916-8516
Type of Manuscript: PAPER
Category: Switching and Communication Processing
Keyword: 
multimedia service,  connection setup,  congestion control,  call-gapping,  leaky bucket,  

Full Text: PDF(568.2KB)>>
Buy this Article




Summary: 
A leaky-bucket-with-gate algorithm is proposed to control connection-setup congestion in telecommunication networks providing multimedia services, in place of the call-gapping algorithm used in telephone networks. Multimedia services may use more than one connection simultaneously, while standard telephone services use only one connection at a time. A set of connections used to construct a multimedia service is called a correlated connection group, and the setup requests of such a group form correlated request group. A correlated request group is assumed to be accepted into the network only when all the connection-setup requests for the group are accepted. In this paper, the proposed leaky-bucket-with-gate algorithm, a pure leaky-bucket algorithm, and a call-gapping algorithm are evaluated by simulating traffic with a mix of correlated and uncorrelated connection-setup requests, which models setup requests for video conferencing and telephone services. The simulation results show that the proposed algorithm accepts correlated request groups more efficiently than the pure leaky-bucket and call-gapping algorithms under the simulated traffic conditions, except when the interarrival time in a correlated request group is longer than the acceptance interval. We also present queueing analysis for determining the control parameters in the proposed algorithm. Implementation of this algorithm will facilitate the handling of both setup request traffic for correlated connection groups and for uncorrelated connections in multimedia networks.