Applying Reliable Data Transfer Protocol to Real Time Video Retrieval System

Teruyuki HASEGAWA  Toru HASEGAWA  Toshihiko KATO  Kenji SUZUKI  

Publication
IEICE TRANSACTIONS on Communications   Vol.E80-B   No.10   pp.1482-1492
Publication Date: 1997/10/25
Online ISSN: 
DOI: 
Print ISSN: 0916-8516
Type of Manuscript: Special Section PAPER (Special Issue on Network Interworking)
Category: Communication protocol
Keyword: 
real time video retrieval,  reliable data transfer protocol,  ATM,  SSCOP,  

Full Text: PDF>>
Buy this Article




Summary: 
Most of current real time video retrieval systems use video transfer protocols such that servers simply transmit video packets in the same rate as clients play them. If any packets are corrupted during transmission, they will be lost and cannot be recovered by retransmission. In video retrieval systems, however, teh video data are stored in servers and clients can prefetch them prior to playing. So, it might be possible for the video retrieval systems to make corrupted video packets retransmitted before the play-out dead line. But the application of existing reliable protocols causes problems such that, if a packet does not arrive before the dead line due to retransmission, the packets following it will not be delivered to the upper layer even if they have already arrived. In this paper, we discuss how to apply reliable protocols to real time video retrieval systems and propose an new real time video transfer protocol over ATM network, which provides the video data prefetch, the flow control for video buffer, the selective retransmission with skipping function for video packets late for the play-out dead line, and the resynchronization function for video buffer. We have implemented an experimental system using our protocol and evaluated the performance. The results of performance evaluation shows that the proposed protocol decreases the number of unplayed video data largely when transmission errors are inserted in an ATM network.