A Game-Theoretic Approach for Community Detection in Signed Networks

Shuaihui WANG  Guyu HU  Zhisong PAN  Jin ZHANG  Dong LI  

Publication
IEICE TRANSACTIONS on Fundamentals of Electronics, Communications and Computer Sciences   Vol.E102-A   No.6   pp.796-807
Publication Date: 2019/06/01
Online ISSN: 1745-1337
DOI: 10.1587/transfun.E102.A.796
Type of Manuscript: PAPER
Category: Graphs and Networks
Keyword: 
signed networks,  community detection,  game theory,  modularity,  noisy networks,  

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Summary: 
Signed networks are ubiquitous in the real world. It is of great significance to study the problem of community detection in signed networks. In general, the behaviors of nodes in a signed network are rational, which coincide with the players in the theory of game that can be used to model the process of the community formation. Unlike unsigned networks, signed networks include both positive and negative edges, representing the relationship of friends and foes respectively. In the process of community formation, nodes usually choose to be in the same community with friends and between different communities with enemies. Based on this idea, we proposed a game theory model to address the problem of community detection in signed networks. Taking nodes as players, we build a gain function based on the numbers of positive edges and negative edges inside and outside a community, and prove the existence of Nash equilibrium point. In this way, when the game reaches the Nash equilibrium state, the optimal strategy space for all nodes is the result of the final community division. To systematically investigate the performance of our method, elaborated experiments on both synthetic networks and real-world networks are conducted. Experimental results demonstrate that our method is not only more accurate than other existing algorithms, but also more robust to noise.