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A GPU-Based Rasterization Algorithm for Boolean Operations on Polygons
Yi GAO Jianxin LUO Hangping QIU Bin TANG Bo WU Weiwei DUAN
Publication
IEICE TRANSACTIONS on Information and Systems
Vol.E101-D
No.1
pp.234-238 Publication Date: 2018/01/01 Publicized: 2017/09/29 Online ISSN: 1745-1361
DOI: 10.1587/transinf.2017EDL8119 Type of Manuscript: LETTER Category: Fundamentals of Information Systems Keyword: GPU, CPU, rasterization, Boolean operation, error-free,
Full Text: PDF(514.6KB)>>
Summary:
This paper presents a new GPU-based rasterization algorithm for Boolean operations that handles arbitary closed polygons. We construct an efficient data structure for interoperation of CPU and GPU and propose a fast GPU-based contour extraction method to ensure the performance of our algorithm. We then design a novel traversing strategy to achieve an error-free calculation of intersection point for correct Boolean operations. We finally give a detail evaluation and the results show that our algorithm has a higher performance than exsiting algorithms on processing polygons with large amount of vertices.
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