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Repeated Games for Generating Randomness in Encryption
Kenji YASUNAGA Kosuke YUZAWA
Publication
IEICE TRANSACTIONS on Fundamentals of Electronics, Communications and Computer Sciences
Vol.E101-A
No.4
pp.697-703 Publication Date: 2018/04/01 Online ISSN: 1745-1337
DOI: 10.1587/transfun.E101.A.697 Type of Manuscript: PAPER Category: Cryptography and Information Security Keyword: game theory, repeated game, randomness, encryption,
Full Text: PDF(681KB)>>
Summary:
In encryption schemes, the sender may not generate randomness properly if generating randomness is costly, and the sender is not concerned about the security of a message. The problem was studied by the first author (2016), and was formalized in a game-theoretic framework. In this work, we construct an encryption scheme with an optimal round complexity on the basis of the mechanism of repeated games.
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