Keyword : real-time rendering


Real-Time Approximation of a Normal Distribution Function for Normal-Mapped Surfaces
Han-sung SON JungHyun HAN 
Publication:   
Publication Date: 2018/05/01
Vol. E101-D  No. 5 ; pp. 1462-1465
Type of Manuscript:  LETTER
Category: Computer Graphics
Keyword: 
real-time renderingnormal map filteringnormal distribution function
 Summary | Full Text:PDF(1.9MB) | Errata[Uploaded on June 1,2018]

An Efficient Soft Shadow Mapping for Area Lights in Various Shapes and Colors
Youngjae CHUN Kyoungsu OH 
Publication:   
Publication Date: 2017/02/01
Vol. E100-D  No. 2 ; pp. 396-400
Type of Manuscript:  LETTER
Category: Computer Graphics
Keyword: 
soft shadowarea lightglobal illuminationreal-time renderingGPU acceleration
 Summary | Full Text:PDF(1.3MB)

Bimodal Vertex Splitting: Acceleration of Quadtree Triangulation for Terrain Rendering
Eun-Seok LEE Jin-Hee LEE Byeong-Seok SHIN 
Publication:   IEICE TRANSACTIONS on Information and Systems
Publication Date: 2014/06/01
Vol. E97-D  No. 6 ; pp. 1624-1633
Type of Manuscript:  PAPER
Category: Computer Graphics
Keyword: 
terrain renderinglevel-of-detailquadtree triangulationreal-time rendering
 Summary | Full Text:PDF(2.4MB)

Geometry Splitting: An Acceleration Technique of Quadtree-Based Terrain Rendering Using GPU
Eun-Seok LEE Byeong-Seok SHIN 
Publication:   IEICE TRANSACTIONS on Information and Systems
Publication Date: 2011/01/01
Vol. E94-D  No. 1 ; pp. 137-145
Type of Manuscript:  PAPER
Category: Computer Graphics
Keyword: 
hierarchial data structureterrain renderinglevel of detailreal-time renderingquadtree
 Summary | Full Text:PDF(2.3MB)

A Method for Fast Rendering of Caustics from Refraction by Transparent Objects
Kei IWASAKI Fujiichi YOSHIMOTO Yoshinori DOBASHI Tomoyuki NISHITA 
Publication:   IEICE TRANSACTIONS on Information and Systems
Publication Date: 2005/05/01
Vol. E88-D  No. 5 ; pp. 904-911
Type of Manuscript:  Special Section PAPER (Special Section on Cyberworlds)
Category: 
Keyword: 
causticsglobal illuminationreal-time renderinggraphics hardware
 Summary | Full Text:PDF(1MB)

AGSphere: Multiresolution Structure of Directional Relationship on Surface Parts
HyungSeok KIM Kwangyun WOHN 
Publication:   IEICE TRANSACTIONS on Information and Systems
Publication Date: 2004/06/01
Vol. E87-D  No. 6 ; pp. 1537-1544
Type of Manuscript:  PAPER
Category: Computer Graphics
Keyword: 
multiresolution modellevel-of-detailreal-time renderingtexture mapping
 Summary | Full Text:PDF(1.1MB)