Publication: IEICE TRANSACTIONS on Fundamentals of Electronics, Communications and Computer Sciences Publication Date: 2009/12/01 Vol. E92-ANo. 12pp. 3193-3202 Type of Manuscript: Special Section PAPER (Special Section on VLSI Design and CAD Algorithms) Category: Embedded, Real-Time and Reconfigurable Systems Keyword: design space exploration,
system-on-a-chip (SoC),
SystemC,
UML,
3D graphics,
Publication: IEICE TRANSACTIONS on Fundamentals of Electronics, Communications and Computer Sciences Publication Date: 2004/04/01 Vol. E87-ANo. 4pp. 964-970 Type of Manuscript: LETTER Category: Computer Graphics Keyword: 3D graphics,
texture mapping,
anisotropic filtering,
antialiasing,
performance,
An Efficient Fragment Processing Technique in A-Buffer Implementation Donghyun KIMLee-Sup KIM
Publication: IEICE TRANSACTIONS on Fundamentals of Electronics, Communications and Computer Sciences Publication Date: 2004/01/01 Vol. E87-ANo. 1pp. 258-269 Type of Manuscript: PAPER Category: Computer Graphics Keyword: 3D graphics,
A-buffer,
antialiasing,
order-independent-transparency,
Publication: IEICE TRANSACTIONS on Information and Systems Publication Date: 2002/05/01 Vol. E85-DNo. 5pp. 914-918 Type of Manuscript: LETTER Category: Computer Graphics Keyword: 3D graphics,
model transmission,
vertex reorder,
Publication: IEICE TRANSACTIONS on Fundamentals of Electronics, Communications and Computer Sciences Publication Date: 2001/12/01 Vol. E84-ANo. 12pp. 3152-3161 Type of Manuscript: PAPER Category: Computer Graphics Keyword: 3D graphics,
antialiasing,
rasterization,
A-buffer,
H/W acceleration,
Publication: IEICE TRANSACTIONS on Electronics Publication Date: 1998/05/20 Vol. E81-CNo. 5pp. 669-679 Type of Manuscript: Special Section PAPER (Special Issue on Multimedia, Network, and DRAM LSIs) Category: Keyword: 3D graphics,
geometry processing,
VLIW,
compiler,